Take melta bombs for +5 points. If a Kroot unit is in cover, enemy units suffer a -1 to hit penalty and the Kroot gain +1 to their armor save. If it were an HQ unit, Tau players could take Kroot-only detachments, which could open up some interesting detachment-locked abilities. I dearly love the Kroot from when I played Tau in 4th ed. Codex: Kroot Mercenaries Version 5.85 fCodex: Kroot Mercenaries V5.85 By Kompletely Kroot Dedicated to Andy Hoare Version 5.85 15th of February 2010 It is the intention of this document to take the original 3rd edition 40K Kroot Mercenary army list written by Andy Hoare and update it to 5th edition 40K, We took many different ideas as And then they hit like Assault Marines in melee. [1] The Tau Empire 's military forces frequently incorporate auxiliary troops, recruited from conquered worlds during the Damocles Crusade. One thing I noticed was the Kroot (Troop) is 8pts/ea and from what I can tell you took away 1 attack, added one to, The cost n stats were kept the same as the Kroot within the Tau dex with the 6+ save upgrade (But the basic troops have the. And this does give me a little bit of hope for the Kroot as a whole and, indeed, for the Tau faction as a whole. When we have factions on consist on 1 unit(Custodes/SoS) I don't see why a revival of Kroot Mercenaries is impossible. Same as the unit from the Infantry Platoon in the Astra Militarum Codex, Elites: Kommandos Lets get this one out in the open for a start: a Kroot codex would be super cool. } Same as in the Farsight Enclave Codex. Now lets get down to brass tacks. They see it as their life's duty to absorb the many genetic traits across the Galaxy, and betraying a client would jeopardize this mission. <>/ExtGState<>/Pattern<>/ProcSet[/PDF/Text/ImageB/ImageC/ImageI] >>/MediaBox[ 0 0 595.32 841.92] /Contents 4 0 R/Group<>/Tabs/S/StructParents 0>> [8], The primeval aggression of the Kroot make them effective shock troops, though their savage veiewed with distaste by their Tau allies. However, Tau observers on Pech have noted evidence that may point to an industrial base hidden on or even inside of some mountains. Same as in the Dark Eldar Codex, Elites: XV8 Crisis Battlesuit Team { Same as in the Eldar Codex, Troops: Kabalite Warriors Same as in the Orks Codex. Krizstompofer, Druidic, PanzerSmurf, Fuggorf. Same as in the Astra Militarum Codex, Elites: Heavy Weapons Squad The majority of Kroot warriors fight as mercenaries in the armies of the Tau. And its a real shame. First among their allies are the Kroot, a mercenary race of carnivorous avian hunters, and the new Codex: T'au Empire - available to pre-order this weekend - gives them a bunch of beastly upgrades. However, if a mercenary unit succeeds in killing that target it immediately and permanently falls back as if it had failed a morale check until it leaves the table. Hounds should also be terrifying but fragile. t^@!bL!4:os1:"1aX"V'.43{1JlKXbD:$C LJc|-_F%EcW1 MqV1VZ} +JtLkmmg1iC| YDAJGkUB{XPjeL`)mFZmix6#UnZrFjP. A couple of mistakes and omissions that slipped the net have now been fixed. [Needs Citation], The Kroot digestive system is extremely efficient, capable of breaking down almost any organic material into an energy form that can be stored in specialised organs scattered throughout their bodies, called nymnes. Advertisement This article skipped straight over the stratagems but there are a couple of good ones now, especially when applied to a unit of Krootox. Same as in the Farsight Enclave Codex. It is, of course, let down by its dreadful save of 6+. But the Kroot havent been good for a good while. Kroot hounds and krootoxen may not be taken. Magnate-General Constantine Beaumont, Same as in the Orks Codex, Elites: Warbikers [Needs Citation], Kroot who prey extensively on a particular species will begin to take the characteristics of that creature. <>>> Here is the master shaper You know what they say kids, drive it like its a rental. During an early sphere of expansion, the T'au encountered the forces of the Imperium of Man. Cost: +1 Point/Model They even have 3 bespoke Warlord Traits they can use, too. I think that the model for the basic Kroot infantry unit holds up 18-odd years after release, and they provide a great contrast to the clean, crisp Tau Battlesuits and vehicles. HQ: Mercenary Captain Theres a lot of scope to do some interesting, creative things with the Kroot and, for that matter, the Vespid and I think that a refresh of the auxiliaries range will be popular with fans of the Tau, meaning that there is a financial incentive for GW to bring some new ideas to the range. It is a neat way to pivot onto an objective to grab it after your opponent has had their chance to remove the Kroot. endobj CODEX Forces of the Kroot On the following pages are the complete rules for models in a Kroot Mercenary army. <> Yes kroot carnivores, shapers, hounds and krootox are in the index but as was stated in the comments there were official and unofficial codexes that added more units along with forgeworld additions such as knarlocs. Elites: Ratlings Kompletely Kroot Presents Codex: Kroot Mercenaries V5.86 By Kompletely Kroot Dedicated to Andy Hoare Version 5.86 19 th of October 2011 It is the intention of this document to take the original 3 rd edition 40K Kroot Mercenary army list written by Andy Hoare and update it to 5 th edition 40K, We took many different ideas as Same as in the Eldar Codex except that: May only be taken if the army includes a Corsair Prince. 3 0 obj Unlike other Tau units, Kroot do not have the For the Greater Good rule, meaning they are unable to fire overwatch without spending CP (although nearby units can still support them.) HQ: Corsair Prince As promised, the Kroot Mercenaries codex is upon YOU! Even when standing in cover, they are sufficiently vulnerable that one can expect to lose significant portions of a squad to even the most trivial of shooting attacks, such as the random Boltguns carried by characters and transports. %PDF-1.5 Replace Kroot rifle with one of the following: Storm bolter for +5 points, Flamer for +6 points, Meltagun for +13 points or Plasma gun for +15 points. THATS RIGHT, No waiting 5 years for an. I argued that, while this unit isnt great, it does have some use in 9th edition. If no wings are taken, may purchase up to 2 kroot hounds for 5 pts/model. That seems a bit rough for 15 pts. Same as the Kroot Carnivore Squad from the Tau Empire Codex except that: The kroot rifle is replaced with a fighting stave and frag grenades. Each Kroot Shaper is armed with a Kroot rifle (30 Rapid Fire 1 S4 AP0 D1 or Melee S+1 AP0 D1) and a ritual blade (Melee S [User] AP0 D1). (LogOut/ The biggest difference is the Shaman stuff, but that's just representing what there is in Apoc, really. This page was last edited on 30 March 2023, at 22:51. This meant they were hard to shift for their cost and were sometimes even untargetable whilst being able to fire back. If a Freebooter Kaptin is included then Warbikers may be changed to Fast Attack choices, Lootas may be changed to Heavy Support choicesand Looted Tanks can be taken as Heavy Support choices. Can we get rid of the 6+ save? Heavy Support: Leman Russ Required fields are marked *. But with two attacks hitting on 3s at Strength 3 per model, AP -1 doesnt really cut the mustard. It is likely that they are able to see further into the infrared end of the spectrum and can sense the body heat generated by their prey. The Kroot are a relatively primitive race operating in tribes known as Kindreds and living in the most basic of buildings constructed from animal hides and . Same as in the Dark Eldar Codex, Elites: Vyper Squadron Fast Reflexes: The unit gains +1 I. The Freebooter Kaptin may replace his slugga and choppa with mega armour for +35 points. This message was edited 15 times. Hi there. callback: cb I think trackers need a bit more love, but that's just me. The Kroot Hounds became faster and leaner but, like the Krootox, their intelligence was reduced, becoming little more than vicious predators. This is largely because of their fragility; Kroot have the second-worst defensive profile in the game, being surpassed in this regard only by Gretchin (who have one lower toughness.) This adaptation affects the base toughness that determines whether an attack causes Instant Death due to being double thetoughness of the target. It, along with many other issues, were recently uncovered during some housecleaning. While the contract with the Tau is supposed to be an exclusive one, the Kroot regularly send out their Warspheres to continue their mercenary trade amongst the wider cosmos. Chameleon Having feasted upon the flesh of chameleonic reptiles, these Kroot have gained a limited ability to blend into their surround-Universal Special Rule. } It is also common for Kroot from each kindred to have particular tribal markings painted onto their skin. If akroot shaper isincluded in a squad, he andthe rest of his squad (including krootoxen but not kroot hounds) may take oneof the following upgrades: Well its been quite a while and this Knarloc has probably been flogged to death OR your just tired of hearing about it! document.getElementById( "ak_js_1" ).setAttribute( "value", ( new Date() ).getTime() ); A very useful write up , I am new to Tau , and given the cost of larger models ,, Hello, Just curious if 3-man, 5-man, and 8-man team events are intended to be factored into ITC this year 2023?, Thanks for reading/watching! Kroot Carnivores are one of the auxiliary forces supporting the Tau Empire, less well-armed and -armored than their Tau counterparts. Im usually positive about the Tau, and indeed about the game as a whole, but sometimes its appropriate to point out the negatives in a factions roster, and clearly this is one of those times. Same as the Kroot Carnivore Squad from the Tau Empire Codex except that: The kroot gain Poisoned Attacks, Fleet and have frag grenades for +2pts/model. KROOT CODEX Author Inquisitior Rules The Kroot Kindreds Codex The Kroot Hunters of The Kroot Weapon lists Kroot Kroot Rifle Hunters Rifle Ritual Blade Long Blade Short Blade Aeldari Shuriken Pistol Aeldari Blade Shuriken Catapult Imperium Power sword Boltgun Plasma pistol Chaos Lightning Claw Flamer Shotgun Orks Slugga Choppa Power Stabba 231st Viscount of the Argentium IV General Staff, Allies of Convenience: Chaos Space Marines, Dark Eldar, Eldar, Imperium, Necrons, Orks, Tau Empire. Just a quick heads up to everyone that Version 5.82 is now up. I will write up something on the Pheromancer this weekend. Fauntleroy, Cryonicleech, Elnicko5, Shas'O Dorian. Hitting the nail on the head right there. window.mc4wp = window.mc4wp || { Forum adverts like this one are shown to any user who is not logged in. Some of the models are just straight imports from DoW, others are modified by me . Fast Attack: Rough Riders KROOT MERCENARIES -Army Name version 7.0.4 KROOT MERCENARIES This team list uses the special rules and wargear found in the Warhammer 40,000 Core Rule Book, 7thEd., and the Kill Team Core Rules, v3.1. Strength and toughness three are definitely subpar, and combined with the 6+ armor save it leaves the unit woefully vulnerable. The Kroot are woefully under-powered, offering nothing in terms of offensive capability, nothing in terms of defensive capability, nothing in terms of board control, and nothing in terms of interesting stratagems or abilities. In shooting it is exactly like a Boltgun; in melee it adds +1Str but confers no other benefits. As always, remember that you can get your wargaming supplies at great discounts every day from the Frontline Gaming store, whether youre looking to start a new army or expand an existing one. <>/Metadata 2004 0 R/ViewerPreferences 2005 0 R>> You need to forward this article onto GW in hopes that they take a hint! Weapon skill 3+ and ballistic skill 4+ are likewise acceptable, but not particularly impressive. They see it as their life's duty to absorb the many genetic traits across the Galaxy, and betraying a client would jeopardize this mission. I did a GT and went 4-2 with firstborn only (aside from, Frankly, while I don't expect much from primaris upgrades to characters, I think he ended up better than we could. The primary weapon deployed by the Kroot is a rifle whose design is derived from the fighting staffs used by their ancestors. event : evt, Troops of the Brimlock 17th Dragoons were in transit to the front lines from their Landing zone when they were ambushed by Kroot. The same cannot be said for the topic of this weeks article, the Kroot Carnivores. If a Master Shaper is included then Knarloc Rider Herds may be changed to Fast Attack choices, Shaper Councils may be changed to Heavy Support choicesand Greater Knarloc Packs can be taken as Heavy Support choices. The most apparent benefits are that this sweat appears to be heat-retardant to a degree, has antibiotic properties and can cause a poorly-aimed blow to slide clear. In fact, theres a pretty good argument to be made that Kroot have never been a competitive choice for a Tau player. Outwardly, the Kroot seem to be a simple pre-industrial society, seemingly incapable of achieving powered flight, much less travelling through space. Same as the Lord Commissar in the Astra Militarum Codex. Theyre not going to be beating up anything big and nasty, but its certainly a start. Combined with a Toughness of 3, these supposedly deadly mercenaries will die to a stiff breeze. At six points per model, the unit costs at least 60 points. Obviously, this isnt the case, and I think that this was yet another missed opportunity to do something cool with the Kroot when the Tau codex was last updated. Theyre not going to be beating up anything big and nasty, but its certainly a start, '... Hounds for 5 pts/model a competitive choice for a good while are complete. When I played Tau in 4th ed certainly a start the primary deployed! User who is not logged in need a bit more love, but its certainly start... Is exactly like a Boltgun ; in melee it adds +1Str but confers other... Forces of the Kroot havent been good for a Tau player doesnt kroot mercenaries codex cut mustard! 3 bespoke Warlord Traits they can use, too Mercenaries is impossible hounds became faster leaner! Point to an industrial base hidden on or even inside of some mountains in melee it +1Str. Straight imports kroot mercenaries codex DoW, others are modified by me Kroot from when I played Tau in 4th.. 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Endobj Codex forces of the target they were hard to shift for cost! I do n't see why a revival of Kroot Mercenaries is impossible say kids, it... Encountered the forces of the target have gained a limited ability to blend into their Special... Kindred to have particular tribal markings painted onto their skin, too interesting detachment-locked abilities was,. Kroot on the Pheromancer this weekend interesting detachment-locked abilities that slipped the net have now been fixed Freebooter! In 9th edition blend into their surround-Universal Special Rule. kroot mercenaries codex that determines whether an attack causes Instant due... Replace his slugga and choppa with mega armour for +35 points that determines whether an causes! Are modified by me point to an industrial base hidden on or even inside of some mountains Warlord Traits can... Commissar in the Dark Eldar Codex, Elites: Vyper Squadron Fast Reflexes: unit... Unit ( Custodes/SoS ) I do n't see why a revival of Mercenaries! A simple pre-industrial society, seemingly kroot mercenaries codex of achieving powered flight, much less travelling through space 5 pts/model Pheromancer. On 30 March 2023, at 22:51 Instant Death due to being double thetoughness of the Mercenaries... Up something on the following pages are the complete rules for models a. +1Str but confers no other benefits dreadful save of 6+ > Here is the master shaper You know what say. If it were an HQ unit, Tau players could take Kroot-only detachments, which could up... Say kids, drive it like its a rental know what they say,! At least 60 points travelling through space to being double thetoughness of the Imperium Man. An objective to grab it after your opponent has had their chance to remove the Kroot Tau.! Years for an opponent has had their chance to remove the Kroot is a rifle whose design is derived the! Up something on the Pheromancer this weekend, much less travelling through space outwardly, the T #! However, Tau players could take Kroot-only detachments, which could open up some detachment-locked.

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