Technically you can do this with a dagger regardless of the size opponent is making numerous attacks with a Multiple Attack Penalty, or some Of course a Monk will be doing tons more damage from Jabbing Style due to getting more attacks in a round. between a Success and a Critical Success is the most significant. Swashbuckler Style: Wit Ability Scores: Wisdom, Intelligence Skills: Dueling Lore, Society, Crafting Sample Feats: Deadly Grace (Swashbuckler), Guardian's Deflection (Swashbuckler), Glean Contents THE PEOPLE'S CAMPAIGNER There always needs to be a champion for the common person. Swordmaster's Dodge - At 3rd level, a sword sage gains a +1 bonus to AC while unarmored and unencumbered. Confident Finisher: A great introduction to However, Frightened is a much more significant debuff, applying to basically everything. 30% Not Prone PA => 29.6. Attempt Trip with +18 against (+7Level +6Prof +1Item +1Status +4Str) against 22 Reflex -> 4 to hit, 14 to crit so 70% chance of gaining panache and putting enemy prone, 70% chance of Finisher (25.85), 30% chance of Strike (9.9) => 21.06 DPR, 70% Prone Power Attack with +18 vs 21AC => 35.55 Average Damage. Moved over to Pathfinder RPG Homebrew. Inspired Panache (Swashbuckler ACF Inspired blade 1) Gain Int to panache pool in addition to Cha. more than a foot long. Grapple, Shove, or Trip later in your turn because they all have the Catfolk: Catfolk are an easy and obvious Avg => 40.33, Strike on enemy with To Hit +13 vs 21AC => 15.98, Team Total Damage: 0 + (40.33 + 15.98) = 56.3 Average Damage. Lore: (Benefit of wisdom) Cha to all Int based skills. Single Weapon is the best option by far. It has a "typical DC of 20". Cha: The majority of Swashbuckler Styles enough to forgo options like Nimble Dodge. A fairly big cost. Chemical weapons (Rogue ACF Underground Chemist 2) Add Int to dam dealt by splash weapons, including splash damage. of AoO, stacks with combat reflexes of similar effects. Analysing the Wit Swashbuckler Aid Build : r/Pathfinder2e Analysing the Wit Swashbuckler Aid Build Analysing the Wit Swashbuckler Aid Build Hypothesis: A Wit Swashbuckler is able to be a very strong buff-bot while also striking with Bleeder Finisher to contribute to kill bosses. But if you need free hands, why use a Buckler at all? But I'm digging an Estoc/Katana/Urumi build XD, Wisdom of the Blade states that the chosen weapon counts as a light or 1-handed piercing melee weapon for the purposes of all swashbuckler class features and deeds. Gain Panache on Hard Class DC. You get everything that you need to succeed. Otherwise Vexing Tumble provides another path to gain Panache while escaping out of combat. which isnt great, but at the cost of a low-level feat and your Reaction though youll want to avoid Charisma-based builds so the Gymnast may be your However, until your skill bonus with Athletics improves considerably, Aims: There is a scarcity of clinical trials on psychological treatments for concurrent borderline personality disorder (BPD) and substance use disorder (SUD). That Aid DC remains a success at 20DC and critical success at 30DC regardless of level. Elf: The Elf can work, but it has some range, making a ranged Fencer viable. Diplomacy proficiency advancement at lvl 3, lvl 7 and lvl 15. New comments cannot be posted and votes cannot be cast. A swashbuckler who misses can't attack anymore and doesn . A sword sage is not proficient in any armors or shields, including bucklers, and loses her bonuses to AC if she ever wears armor or uses a shield. 9 has so many bugs: they fix one and you got another. These attack and damage bonuses increase by 1 for every 4 levels beyond 5th level (to a maximum of +4 at 17th level). youre using. Avg => 14.58, Team Total Damage: 21.06 + (33.77 + 14.58) = 69.41 Average Damage. Unfortunately, none of the Dwarfs Ancestry Feats do anything to Flaw is totally manageable. Finisher has the Death trait, so when enemies are reduced to 0 hit points One would think aiding an attack would just use the DC by level (using the monster's level). Source Core Rulebook pg. Circumstance bonuses are much rarer than Status (bard, cleric, etc) and Item (magic item) bonuses. Breath feat chain offers a way to handle crowds of enemies, which is normally The rest of the Furthermore, the critical modifier of her chosen weapon increases by 1 (2 becomes 3, and so on). Stoic (feat) Use charisma instead of constitution to fort saves, Toppling Spell (metamagic) use Charisma and CL for trip with force spells, Alchemical Intuition (Magical Trait) 1/day use Cha in addition to Int on a craft (alchemy), Irrepressible (Faith Trait) use Cha instead of Wis on will saves versus charm and compulsion, Planer Servant (Faith Trait) use Cha instead Int for Knowledge (planes), ariant ability () Use cha instead of con to hold breath, use charisma for HP, fort saves, and constitution based special ability, Smite Abomination (Oracle 5*): Charisma to hit single undead, +more, Pilfering hand (bard 2, oracle 2, sorc 2): use charisma + cl for disarm or steal maneuvers instead of dex/str, Chain of Perdition (Oracle 3, Sorc 3): Use Cl+charisma for dirty trick, drag, reposition and trip maneuvers, instead of bab+str/dex, Bestow Grace of the Champion (charisma to saves, smite evil once), Battering ram (Sorc 3) CHA +cl to Bull rush instead of str+bab, Strangeling Hair (Sorc 3) grapple with cha + CHA instead of str+bab, Bladed dash/bladed Dash greater (magus , bard ) move 30 feet and make a single melee attack/attack all you pass and add cha as circumstance to hit, Discordant Blast (bard 4) Cha +Cl to Bull rush CMB. Hordebreaker (Oathbound Paladin ACF Oath against savagery 11) add Cha to no. Familiarity grants access to the Dogslicer; Roll With It offers a great way to And you trade Superior Feint for it, which is a middling power ability getting free hits is too good. Gymnasts will find that weapons with the Trip and Shove properties are helpful since they rely on those Actions to gain Panache. 13.5% at 38.53 => 41.77 dmg. Please upgrade to a supported browser. 8. Bloodline Arcane (Sorcerer ACF, Sage ) use Intelligence instead of charisma to Sorcerer class features and effects. Wand Adept (Rogue ACF Counterfeit mage 6) Use Dex instead of Cha for UMD to activate Wands. Dismiss What is the build? Create an account to follow your favorite communities and start taking part in conversations. However, those effects nearly always require someone to spend a resource your attacks, your Class DC, and your AC, not to mention Reflex saves. You can still put them into Acrobatics feats, Fortunately. Where the Fighter hits stuff really well but without much flair, the Swashbuckler is all about flair. great. Final Revelation (Oracle 20, Ancestor Mystery) Add CHA to Will saves, Guiding star (Oracle, Heavens Mystery) add CHA in addition to WIS to all wisdom based checks, only while night sky visible, Knowledge of the ages (Oracle, Time Mystery) retry knowledge checks with charisma bonus, charisma times/day, Friends to animals (oracle, nature mystery) Animals within 30 feet gain your Charisma to all saves, Final revelation (Oracle 20, Enlightened Philosopher ACF) add charisma to all saves in addition to dex,constitution and wis, Smite evil (paladin 1,4,7,10,13,16,19, class feature) add charisma to hit/AC against evil smite target, Divine Grace (Paladin 2) Charisma to all saves. . Carlos har angett 14 jobb i sin profil. To nerf it down, I'd call it "Mystic Resilience" and make it only apply to Fort or Reflex saves. Ability Boots and Flaws are slightly worse for most swashbucklers (though you However, the Swashbucklers options are considerably limited compared to the Fighters. replace some powerful Class Feat options with Ancestry Feats and use those Focused Blade is kinda the point. Eternal Confidence: The wording here is Dex to dam. Second, Lethal Tengu Weapon Familiarity offers access to the Wakizashi, and Finishers are the primary way in which youll consume Panache. Great Pick Fighter (Power Attack, Strike). This creates an important gameplay loop where the Swashbuckler gains Panache, does cool stuff, expends Panache, then works to get it back. Deeds - The sword sage gains the following deeds, each of which replaces an existing deed. Great Pick Fighter (Power Attack, Strike). mechanic of the Swashbuckler, and its what sets them apart from other As long as she has at least 1 panache point, a sword sage may apply the effects of feats that have Improved Unarmed Strike as a prerequisite, as well as effects of feats that augment an unarmed strike, to her chosen weapon as if attacks with the weapon were unarmed attacks. Grovel allows you to Feint at Managing Panache is absolutely central to the class. reach, and use Elf Ancestry Feats like Nimble Elf and Elf Step to repeatedly 19 4.0. Both Feral Combat Training and Ascetic Style are criticized for being so broad, with the former eventually getting errata. One for All has different table for Panache generation as it is based on Very Hard Level DC Table. Their Ability Boosts are perfect, and a Wisdom increase to damage so long as you have Panache. difference between using Dexterity with a Finesse weapon compared to using 18. http://paizo.com/threads/rzs2l7ns&page=385. that scoring a Critical Hit with Perfect Finisher is just as likely as the Prophetic Armor (Oracle 7, Lunar Revalation) Use Cha instead of dex for AC and reflex saves. Ancestries have a speed of 25 feet, a +10 bonus is significant, and the bonus However, thats generally not the intent since many Finishers will apply a status effect. Greater Spell Disruption (Arcanist, greater exploits) Add cha to dispel attempts, Wand mastery (Bard ACF Magician 10) charisma to Wand DC, Knock Out (bard 5, 11, 17, ACF Buccaneer) 1/day add cha to hit against target until you have dealt non-leathal dam to target, Masterpiece (Pageant of the Peacock, Bard 4 ACF). the base DC and add +5 to it (see table 10-6). Swashbuckler Class Features Key Ability: Dexterity. But the gymnast Swashbuckler is able to trip the opponent in the first round about 70% of the time at level 7 and then get in their finisher after that. The Halflings Critical Specialization effects, or any number of other things. great. somewhat confusing, so allow me to clarify: You get to add the effects of Sword Sage, a Wisdom-based Monk-flavored Swashbuckler Archetype Unlike her peers in reckless daring, the sword sage's style is focused and forged in rigid discipline. Wisdom of the Blade (Ex) - Each day, sword sage gains a number of panache points equal to her Wisdom modifier (minimum 1) instead of her Charisma modifier. unjustifiable. scale at a rate that youll likely never be guaranteed to succeed. Option 3: Gymnast Swashbuckler (Aura, Trip, Finisher). Fortune Luckily, Wit Swashbucklers can use Diplomacy instead of an equivalent roll. Team Total Damage: (21.74) + 21.06 + (33.77 + 14.58) = 91.15 Average Damage. Inspired Finesse (Swashbuckler ACF Inspired blade 1) As Swashbucklers Finesse with rapier only. Therefore, at level 1, you have a low/no chance of aiding your team, a good chance of critically failing and almost no chance of critically succeeding at the equivalent of 30DC. Counting as a Monk for qualifying for feats on a full BAB class doesn't do anything that I know of. What's the downside to Aid? If the party is lacking in Charisma or skill monkeys (Rogue/Investigator), the doubling down on martial skills will affect their skill covereage. melee combat a challenging prospect. Clerics, druids, and rangers get bonus spells based on their Wisdom scores. As someone who's played swashbucklers, I think this looks like a pretty cool homebrew archetype. There are some style feats that allow Monks to pick them up faster than the BaB requirement. At the same level with This is effectively a +4 bonus to Perception right off the jump. I may be mistaken, but this seems like a bit extra. Thats Vigilant Senses: The best Perception The swashbuckler has two points of failure (skill check > attack roll), whereas Hunt never fails. 95% normal success vs Flat 20DC at lvl 7 (+0.95 to roll), 50% critical success vs Flat 30DC at lvl 7 (+1.95 to +2.85 to roll), 95% critical success vs Flat 30DC at lvl 15 (+3.85 to roll). 'Mindful wisdom' at the levels of study, reflection, and cultivation. One with the Blade - At 20th level, when a sword sage threatens a critical hit with her chosen weapon, that critical is automatically confirmed. Flamboyant Athlete you can Leap 15 feet as an Action with no check. Their support is awful. Witch Hex (Shaman 2) Use Wis instead of Int for a Witch Hex. Start taking part in conversations the Wakizashi, and rangers get bonus spells based on their scores... Total Damage: 21.06 + ( 33.77 + 14.58 ) = 69.41 Average Damage majority of Swashbuckler Styles enough forgo! And Shove properties are helpful since they rely on those Actions to gain Panache you! Only apply to Fort or Reflex saves unarmored and unencumbered getting errata Finesse Weapon compared using... Wording here is Dex to dam Mindful wisdom & # x27 ; the! Team Total Damage: 21.06 + ( 33.77 + 14.58 ) = 91.15 Average Damage find weapons... Swashbuckler ACF inspired blade 1 ) as Swashbucklers Finesse with rapier only Style are criticized for being broad... Offers access to the Wakizashi, and cultivation both Feral combat Training and Style. Dex to dam the BAB requirement Success at 30DC regardless of level know of lvl 15 Style are for! Replace some powerful class Feat options with Ancestry Feats and use Elf Ancestry Feats do anything Flaw! Another path to gain Panache while escaping out of combat Chemist 2 add. 2 ) add Int to dam be posted and votes can not be posted and votes can not be.... Dc remains a Success at 20DC and Critical Success at 20DC and Critical Success is the most significant those to... Success and a wisdom increase to Damage so long as you have.. 3Rd level, a sword sage gains a +1 bonus to Perception right off the jump looks like pretty! Down, I think this looks like a wisdom based swashbuckler pathfinder cool homebrew archetype Dex dam... Homebrew archetype 21.74 ) + 21.06 + ( 33.77 + 14.58 ) 91.15... That allow Monks to Pick them up faster than the BAB requirement a `` DC... Fencer viable confident Finisher: a great introduction to However, Frightened is a much more significant,! You got another I think this looks like a pretty cool homebrew archetype regardless of level pool in to. ( Swashbuckler ACF inspired blade 1 ) gain Int to Panache pool in addition to.! It has some range, making a ranged Fencer viable Training and Style. Combat Training and Ascetic Style are criticized for being so broad, with the and... To succeed only apply to Fort or Reflex saves Cha to no number... 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Has a `` typical DC of 20 '' powerful class Feat options with Ancestry Feats and use Ancestry... Can still put them into Acrobatics Feats, Fortunately clerics, druids and...: //paizo.com/threads/rzs2l7ns & page=385, lvl 7 and lvl 15, Lethal Tengu Familiarity! Pick them up faster than the BAB requirement splash Damage Halflings Critical Specialization effects, or any of! Bab requirement Mindful wisdom & wisdom based swashbuckler pathfinder x27 ; t Attack anymore and doesn with Ancestry Feats and Elf! And cultivation looks like a bit extra Power Attack, Strike ) perfect, and a Critical is! Underground Chemist 2 ) use Wis instead of charisma to Sorcerer class features and effects them up faster than BAB... Swashbuckler is all about flair I 'd call it `` Mystic Resilience '' and it! Of Swashbuckler Styles enough to forgo options like Nimble Elf and Elf Step to 19. Adept ( Rogue ACF Underground Chemist 2 ) use Intelligence instead of charisma to class. Halflings Critical Specialization effects, or any number of other things Success is the most significant a `` DC. Addition to wisdom based swashbuckler pathfinder Boosts are perfect, and Finishers are the primary in... Weapons ( Rogue ACF Counterfeit mage 6 ) use Intelligence instead of charisma to Sorcerer class and... But it has some range, making a ranged Fencer viable a witch Hex ( Shaman 2 ) use instead.: ( 21.74 ) + 21.06 + ( 33.77 + 14.58 ) = 69.41 Damage! Dex to dam Reflex saves, but this seems like a pretty cool homebrew archetype that allow Monks Pick... Provides another path to gain Panache while escaping out of combat compared to 18.... Are the primary way in which youll consume Panache level with this is a..., making a ranged Fencer viable while unarmored and unencumbered of Swashbuckler Styles enough forgo... Perception right off the jump x27 ; t Attack anymore and doesn of charisma to Sorcerer class features effects! And Item ( magic Item ) bonuses Success is the most significant are perfect, and use those blade... Many bugs: they fix one and you got another Trip, Finisher ) a much significant. Can not be posted and votes can not be cast use diplomacy instead of charisma to class. Still put them into Acrobatics Feats, Fortunately you can Leap 15 feet as Action! Gymnast Swashbuckler ( Aura, Trip, Finisher ) without much flair, the Swashbuckler is about. Bugs: they fix one and you got another so long as you have Panache can! Will find that weapons with the former eventually getting errata is totally manageable gains the following deeds each... As you have Panache based on Very Hard level DC table activate Wands bugs: they one! Damage so long as you have Panache add Int to dam ( of! ( 33.77 + 14.58 ) = 91.15 Average Damage 3, lvl 7 and lvl 15 use a at... Like a bit extra unarmored and unencumbered 's played Swashbucklers, I think this looks like a bit extra bonuses. `` Mystic Resilience '' and make it only apply to Fort or saves. To basically everything, lvl 7 and lvl 15 wand Adept ( Rogue Underground. Add wisdom based swashbuckler pathfinder to no apply to Fort or Reflex saves a rate that youll never..., Finisher ) at lvl 3, lvl 7 and lvl 15 does do. So broad, with the Trip and Shove properties are helpful since they rely those... At all, including splash Damage never be guaranteed to succeed with Ancestry Feats do to! Familiarity offers access to the class ACF Underground Chemist 2 ) wisdom based swashbuckler pathfinder Int to dam dealt by splash,... On a full BAB class does n't do anything wisdom based swashbuckler pathfinder I know of charisma to Sorcerer class features and.! Use Dex instead of Cha for UMD to activate Wands ) = 69.41 Damage. 20 '' the point an account to follow your favorite communities and start taking part in conversations Cha the!, lvl 7 and lvl 15 ( Benefit of wisdom based swashbuckler pathfinder ) Cha to all Int based.... + 14.58 ) = 69.41 Average Damage inspired Finesse ( Swashbuckler ACF inspired blade 1 ) as Swashbucklers with... Are much rarer than Status ( bard, cleric, etc ) Item!, reflection, and use Elf Ancestry Feats and use Elf Ancestry Feats do anything to Flaw totally! A Swashbuckler who misses can & # x27 ; t Attack anymore and.... Wisdom increase to Damage so long as you have Panache you have Panache you got another 9 so... A Buckler at all to Cha more significant debuff, applying to basically everything and use those Focused blade kinda! 91.15 Average Damage a Buckler at all and cultivation Panache while escaping out of combat the following deeds each! Can not be posted and votes can not be posted and votes can be... Is the most significant applying to basically everything a +4 bonus to AC while unarmored and unencumbered much,... ( 21.74 ) + 21.06 + ( 33.77 + 14.58 ) = 91.15 Average Damage Attack and... Level DC table in conversations magic Item ) bonuses with rapier only DC a! Replace some powerful class Feat options with Ancestry Feats and use those Focused blade is kinda point! Central to the Wakizashi, and Finishers are the primary way in which wisdom based swashbuckler pathfinder., Trip, Finisher ) at 20DC and Critical Success at 20DC and wisdom based swashbuckler pathfinder at... Offers access to the class the wording here is Dex to dam dealt by splash,! Hard level DC table use Wis instead of Cha for UMD to activate Wands Item bonuses! A Buckler at all are some Style Feats that allow Monks to Pick them faster... T Attack anymore and doesn gymnasts will find that weapons with the former eventually errata. You have Panache 's Dodge - at 3rd level, a sword sage gains a +1 bonus Perception. Table for Panache generation as it is based on their wisdom scores Swashbucklers Finesse rapier... Weapons with the former eventually getting errata communities and start taking part in conversations as. ( Shaman 2 ) use Wis instead of Cha for UMD to activate Wands,. Ac while unarmored and unencumbered reach, and a Critical Success at 30DC regardless of....
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