The 5th Edition version in TFTYP is great. Change). It took my group 3 session to complete this quest, but they were each pretty long (each 4-5 hours or more). Initially I was mildly apprehensive, but that feeling quickly dissolved. Also, after reading through the conversion, it seems to me like the conversion suffers from the same problem as the Tomb of Horrors conversion: traps are way too weak, as are many of the combat encounters. The adventure's tests are "designed to stretch a party to its limits, not deal death at every opportunity". It was originally written by Lawrence Schick and published in 1979, though the version I used can be found in the D&D compilation book Tales from the Yawning Portal. [2]:284. Provides a synopsis and guide to the adventure, room by room dungeon guide, revamped imprint rules, 20 reskinned or new monsters, direct links to monsters, items, and effects on . . I am putting out plot hooks for the Module to see if my Player characters go for it. Around the first corner you will encounter a group of Ogres, including Ogre Brutes and an Ogre Shaman. In this article I am going to use pieces of art from this epic walkthrough map. Schick wrote the module while applying for a job with TSR. [8] The module includes a 12-page booklet and an outer folder which featured a two-color cover in the original printing; the module was expanded to 16 pages and rereleased with a full-color cover by Jeff Dee in 1981. document.getElementById( "ak_js_1" ).setAttribute( "value", ( new Date() ).getTime() ); Reviewing White Plume Mountain, a D&D 5e Dungeon. The Fantasy Grounds implementation could have been better though. White Plume Mountain, originally published in 1979 for the first edition of D&D, was the story of an evil wizard's dungeon housed within the underlying strata of one of the world's greatest natural wonders - a steam-belching volcanic mountaintop rumored to be haunted by demons, devils, and ghosts. Frostrazor is an enchanted greatsword made entirely from a viciously jagged slab of solid, never-melting ice. [6], Ken Denmead of Wired says that White Plume Mountain is his favorite adventure, if not necessarily the best. The first sip from the viscid pool grants the combined. Luckily, the party had just hit level 8 and it turned out that this level was ideal for White Plume Mountain from Tales from the Yawning Portal. The 64-page book was written by Bruce R. Cordell and updates the legend of the eponymous mountain and its previous inhabitant, the sorcerer Keraptis. Since they had already found Wave, one character created a Cube of Force around the group the size of the corridor, which they used to body slam the monsters into submission. A sequel, Return to White Plume Mountain, was published in 1999, and an updated version conforming to v3.5 rules was released online in 2005. He gave playability, enjoyment, and skill ratings of 9/10, and a complexity rating of 7/10. The player got very into this, stabbing himself with the sword to gain further advantages. DM Tricia, word of the mountain, was everything I wanted in a DM and didnt know it. He felt that while the sword Blackrazor was a "blatant ripoff of Elric", it was "still way cool". Its Duncan from http://www.hipstersanddragons.com here (duncan@hipstersanddragons.com). The White Plume Mountain adventure is included in this D&D 5e hardcover - unabridged and essentially unchanged from the original. Were only a few rooms in to the dungeon and already my party are having palpitations. Overall I think this is a good dungeon. As a fledgling DM, I think this is the perfect adventure both if you are not sure how to make a whole campaign-world OR if you want to add some dungeon-spice to your existing worlds. The publisher and original adventure authors are not usually involved in the process. [9] The adventure was included as part of the Realms of Horror abridged compilation produced in 1987. This Dungeons & Dragons article related to Greyhawk is a stub. Two decades ago, however, Keraptis reappeared in White Plume. Well said Florence. That scroll is awesome! There was so much freedom to play in ways that were offbeat, fun, guilt-free, and rewarded us for ingenuity! "[13], In 2017, Wizards re-released White Plume Mountain updated to 5th Edition rules as part of the Tales from the Yawning Portal collection.[16]. Players liked that. White Plume Mountain is a 13-page dungeon crawl adventure for a group of level 8 characters. I found myself in a support role when someone would trigger a trap or fail a dex check, I was able to swoop in and save them which was nice. Now, twenty years later, a face has appeared in the volcano's smokethe face of Keraptis himself, say those who should know. Fill in your details below or click an icon to log in: You are commenting using your WordPress.com account. Pdf, it is utterly simple then, before currently we extend the member to purchase and make bargains to download and install Lost Caverns Of Tsojcanth Pdf consequently simple! "[1] It was ranked the 9th greatest Dungeons & Dragons adventure of all time by Dungeon magazine in 2004, on the 30th anniversary of the Dungeons & Dragons game. From the beginning, Cinder brought the realism with the reactions to the environment, really selling me this mini-world, which made me want to role-play more and get more reactions out of them, even if they were love-jabs. Let your players choose the path they want to take and give them opportunities to leave, recover, and return to the dungeon. Watermarked PDF. The 64-page book was written by Bruce R. Cordell and updates the legend of the . Do not sell or share my personal information, Credits .. 1, Table of Contents 2, Session 0 .. 3, Theme. 3, Seven Truths About White Plume Mountain .. 3, Party Building .. 3, Story Synopsis .4, Dramatis Persona .4, Story Flowchart .4, Notes on Running . 5, Imprints 5, Locations Around White Plume Mountain . 6, General Areas .. 6, 7, The Great Swamp ..7, The Dungeon 8, Deck of Destinies .. 20, Frostrazor .. 20. Check. Or is there an even greater threat building beneath White Plume Mountain? I played D&D back in the early 1980s so Im not unfamiliar with the type of adventures which were on the scene then. benefits of a heal and a res to ration spell. Keraptis. It really brought out the creativity in my players, and they used their skills and spells in unique ways to survive. At some point, Dragotha formed at alliance with Kyuss, and for this affront was slain by his mistress, and was forced to leave Avernus. I am a 40 something DM/GM located in Scotland. product names, and their respective logos are trademarks of Wizards of the Coast in the USA and other countries. Matt Colville first talked about the idea in This is the first monster statblock I've really done, and I . Roar Cat Reads, 1 Year Later: The 10 Most Viewed Posts Roar Cat Reads. Presumably it goes without saying that this thread will contain Whiteplume spoilers, but in case that wasn't clear, spoilers lie ahead! I have fun into too many folk who would trigger the trap regardless of the creative ways one could maneuver. Return to White Plume Mountain[1] is an adventure module for the Advanced Dungeons & Dragons roleplaying game released in 1999 by Wizards of the Coast under its then recently acquired "TSR" imprint. To Peterson, just the inclusion of Blackrazor makes White Plume Mountain a "classic". Here is a humble attempt to recount my chase. hi there, I cant find your contact details. But it is way too long in combat rounds where each round is 6 seconds. Further, when speaking to why it is one of the top adventures ever, he said that while it lacked the "sheer brutality" of Tomb of Horrors, it made up for it with "crazy, over the top, pure fun". The map looks great for VTT play. Because this was a one-shot separate from an overarching campaign, I would have made them more useful for this dungeon in particular so that the party could enjoy the weapons once they had them. Change), You are commenting using your Twitter account. Most older books are in scanned image format because original digital layout files never existed or were no longer available from the publisher. This level of White Plume Mountain was created to convert White Plume Mountain Realistic VTT Maps. This document was uploaded by user and they confirmed that they have the permission to share I could have given them much more depth, almost to the point of NPCs, if I had invested more time in preparing them. Also, if the players end the adventure with the magic weapons, they need to "bribe" their Dungeon Master to allow them to keep the items.[4]. Within the magma domes and steam vents of an active volcano, he conducted his arcane experiments. Virtual tabletop maps inspired by the classic TRS adventure White Plume Mountain. Return to Game Index Home. $. Credits Designer: Bruce R. Cordell Editor: Penny Williams Creative Director: Ed Stark Cover Illustration: Arnie Swekel Interior Illustrations: Wayne Reynolds Cartography: Todd Gamble Typography: Eric Haddock Graphic Design: Matt Adelsperger Art Director: Dawn Murin Based on the original DUNGEONS & DRAGONS@ rules created by Gary Gygax and Dave Arneson. It proved to be quite difficult for my players and 2 lost their lives in the dungeon. Requires the original adventure to run. Just as importantly, there was also safety to purposefully fail for fun! Its not a hex crawl and there isnt the frustration of just not being able to figure out which way to go to progress the session. Such material is used with permission under the Community Content, All other original material in this work is copyright 2022 by. White Plume Mountain is appearing at Mount Hotenow during a twelve hour "convergence" of parts of Oerth and Toril. This work contains material that is copyright Wizards of the Coast and/or other authors. [3], Kirby T. Griffis reviewed the adventure in The Space Gamer #37. So what have I learned so far? I do wish I had forced a couple of the interactions into fights for the sake of my more bloodthirsty and fighting-based players, but thats a balance I can fix in future. White Plume Mountain is one of the classic AD&D adventures from the early days of the game. White Plume Mountain is set in the World of Greyhawk, a campaign setting for Dungeons & Dragons. Check. Recently, I've been playing more than writing about D&D, hence the long gap between posts. Having read through the module it looks so exciting! I went with a dex-based fighter, so I wasnt able to heft things out of the way or force sticky levers, and because we socialed our way out of most combat encounters, I think I only used my +9 attack once or twice. I wish I had done more preparation for the three sentient weapons that characters are meant to find throughout the dungeon. My long running (almost a year and a half) campaign had reached the point where my ability to homebrew content was beginning to be hindered by how little time I had available between sessions. That should give you an idea of what you are dealing with. The first edition Advanced Dungeons & Dragons adventure "White Plume Mountain," by Lawrence Schick, was a quest to recover three extremely powerful magical weapons.Since its original 1979 release, it has been reprinted and updated a number of times.. This adventure is not a one-shot (it took my group 4 sessions at 3 hours per session), but it is contained enough to be a nice breather in between campaigns or as a single adventure if you dont want to commit to more, which I didnt! Didn't change the outcome (PCs won; no PC died), but probably would have ended the fight earlier with an extra PC attacking and another not attacking at disadvantage nearly every round. If you want to report a bug, typo or suggest a feature, Return To White Plume Mountain (level 7-10) - Copy (2).pdf. The adventure is divided into 27 encounters across a 16-page module. /r/AdventureLookup Dungeon Crawl Classics: The Game That Finally Won MyHeart, Review: Shadow of the Beakmen (Dungeon CrawlClassics), Savage Worlds: The System I Wish Id Discovered YearsAgo, Tips to help improve your Play-by-Post RPG campaign, 5th Edition to Dungeon Crawl Classics: A Transition, Savage Worlds: The System I Wish I'd Discovered Years Ago, Review: Shadow of the Beakmen (Dungeon Crawl Classics), Dungeon Crawl Classics: The Game That Finally Won My Heart, Review: Mini-Dungeon Tome for Fantasy Grounds, Follow Return of the Dungeon Master on WordPress.com. Language links are at the top of the page across from the title. by Jon Pintar in Artworks. One judge, commenting on the ingenuity required to complete the adventure, described it as "the puzzle dungeon to end all puzzle dungeons. Only includes the adventure text; the map from the original module is required for play. To celebrate the 25th anniversary of the Dungeons & Dragons game in 1999, a reprinting of the original adventure was made available in the Dungeons & Dragons Silver Anniversary Collector's Edition boxed set, with slight modifications to make it distinguishable from the original (for collecting purposes). Was hoping to drop you a line. Uploaded by Games, Movies, Writing and other Creative Nonsense, Sometimes With Friends! White Plume Mountain is a D&D adventure for four 7th-level player characters (PCs) that utilizes the new material in Weapons of Legacy. I went with an aarakocra, so being able to fly was great (if a little limited) and getting into the bird mannerisms made it fun to roleplay. It is set in the World of Greyhawk campaign setting and is a sequel to Lawrence Schick's 1979 module White Plume Mountain.. The only thing I would change is my character choice. The cave floor is 50 feet below. He describes the room where a giant crab guards the trident Wave as "basically a bubble inside a tank of boiling water", noting the crab knows not to pierce the walls and asks, "Are you that smart?" Lacking the sapience of the other three, Frostrazor went on to appear in the web enhancement to "White Plume Mountain Revisited", a free 3.5 update of White Plume Mountain that WoTC published on their website back in 2007. I found it easy enough to run, though I skipped most of the descriptions to make it feel more like my own. Check out my Gold best sellingDM's Guide to the Dragon of Icespire Keep! [15] In the foreword, Schick wrote that "unlike Tomb of Horrors, the challenges in White Plume Mountain were designed to make players think, work together as a party, and ultimately win through and feel successful. White Plume Mountain 5e. The original S2: White Plume Mountain by Lawrence Schick, released in 1979, was one of the first scripted scenarios to appear for the AD&D game. The maps and the images in the adventure are well done and thematically in tune with the original module. Well, not RetConning that. I know this adventure was for AD&D non-specific, not Known World/Mystara. Download your FREE copy at our Ko-Fi shop. Within the magma domes and steam vents of an active volcano, he conducted his . Keraptis was finally dead or so the world thought. It is known for the three artifacts that can be obtained from it: Wave, Whelm and Blackrazor. [2] The adventure is a dungeon crawl where the players' characters are hired to retrieve three "notorious" magical weapons, each possessing its own intelligence. I should have known better. Let this be a lesson from the Professor to you, foot rubs are the Holy Grail and may one day save your life! One-click unsubscribe later if you don't enjoy the newsletter. The party is seeking a "Word of Making" believed to be buried in the dungeon - they can use this Word to right the Ordning of the Giants which is broken and causing all kinds of trouble (Storm King's Thunder). Sorted by: 7. This resulted in having the entire team enjoy and work together saving them from a very, shall we say, tetanus-y fate. Tome by numerous authors, MONSTROUS C O M P E N D Annual I L J ~ ~ 11, MONSTROUS C O M P E N Annual D~ IV, The Inner Planes by Monte Cook and William W. Connors, Requiem by William W. Connors & Lisa Smedman, DM Option: High-Level Campaips by Skip Williams. I'm not rolling for wandering monsters while they are in the dungeon. Return to White Plume Mountain 5E Conversion, DM's Guide to the Dragon of Icespire Keep. This is often how adventures used to be back in the early days, but DCC RPG apart, its an adventure style which has largely fallen out of favour of late. So how long do you think the whole thing will take [you] to run, your tweaks notwithstanding? Enter the laboratory of a mad genius! White Plume Mountain itself was reprinted in 2005 for the 3.5 Edition rules, making the version in Yawning Portal the third set of rules in which it has appeared. The vampires charm ability requires the target to be able to see the vampire. Search the history of over 804 billion 5th Edition Level 8 14 pages. Requires the original adventure to run. Change), You are commenting using your Facebook account. They have a copy of Keraptis's note about the stolen artifacts it's a couple of hundred years old. This left me wanting more in all the best ways! Even in the fiction of the game, White Plume Mountain is designed by an eccentric wizard, Keraptis, who has since faded into . Looking back in an interview, Schick said that he was "a little embarrassed to this day by Blackrazor, inasmuch as it's such a blatant rip-off of Elric's Stormbringer; I would not have put it into the scenario if I ever thought it might be published. DDEP6-02 Return to White Plume Mountain 3 This adventure is designed to be run by six to twelve tables of players simultaneously, ideally split between the two tiers. Whelm is there, but modified to better suit our campaign. ", 30 Years of Adventure: A Celebration of Dungeons & Dragons, "Silver Anniversary Collector's Edition Boxed Set", "Dungeons of Dread: White Plume Mountain", "Dungeons and Dragons Online tells tales of the White Plume Mountain", Dungeon Master Option: High-Level Campaigns, https://en.wikipedia.org/w/index.php?title=White_Plume_Mountain&oldid=1127497722, Role-playing game supplements introduced in 1979, Short description is different from Wikidata, Articles with unsourced statements from February 2019, Creative Commons Attribution-ShareAlike License 3.0, This page was last edited on 15 December 2022, at 01:50. Or is he simply the pawn of a much greater power? by Darren Moffett. Three companions who find themselves trapped in a city filled with warring priestly factions, devious machinations, and an angry fiend. The thoughts of a 50 year old Dungeon Master, returning to tabletop RPGs after 25 years. Allows the party a one-time opportunity to buy and sell gear and magic items during the adventure. White Plume Mountain is located in the Greyhawk campaign setting, in the northeastern part of the Shield Lands, near the Bandit Kingdoms and the Great Rift. Two decades ago, however, Keraptis reappeared in White Plume. Check more flip ebooks related to TSR 9027B - S2 - White Plume Mountain of Dharilius. If you have your own fond memories of experiences within the volcano, you will find this adventure just as fascinating, and just as deadly, as its predecessor. Falling causes fall damage. Another Judge, Clark Peterson, said that he liked the three magical weapons: Wave, Whelm, and Blackrazor. Encounter 17 occurs in a giant but fragile bubble located above a boiling lake, with the players needing to defeat a giant crab and retrieve Wave without damaging the bubble. Like my own book was written by Bruce R. Cordell and updates the legend of descriptions... 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