Shadow Slash is an upgrade that more skilled players will want to focus on. Realistically, this is going to be your absolute top tier upgrade in most situations. Raging Rush dashes you to your Spear. Your Special hits twice in a smaller area; no longer knocks foes away. While using charged shot + thunder flare on beowulf, the lightning bolts 'fire' in an AOE around zagreus as opposed to most other castings on beowulf which centre around the shield, This makes using thunder flare + charged shot incredibly unreliable and unfun to use, in my opinion thunder flare should centre its AOE around the shield like other This isvery important as you will be shooting yourself in the foot otherwise. Again, players will not need this upgrade early on, however, in the late game all the rewards mentioned will be the better choices, especially when players have purchased enough upgrades from the House Contractor to provide them with other rewards that equally as useful. Your Spin Attack becomes Punishing Sweep. Each Infernal Arm has access to four forms, known as Aspects, which you can switch between at the start of each run. Admittedly, the V formation is a bit difficult to control and often avoids enemies, but when landed correctly players will gain a significant damage output. If youre someone who uses their Dash-Upper regularly, choose it, but otherwise its a bit of a dud. My third favourite weapon is Stygius - the old reliable sword which deals excellent, reliable damage whether you choose to focus on the regular attack combo or the area-of-effect special attack. All rights reserved. Spear of Hades can also deal with targets that are far away using the Extending Jab upgrade that increases the damage by 40% for all distant enemies. Essentially, Breaching Skewer will make it so a player rotates between attacking armoured enemies while trying to take down those whos Armour has already shattered. The following are all of the upgrades players can get for the Heart-Seeking Bow. Note: you will have to confirm the subscription with a link in your e-mail to fully activate the subscription. I dont care for Sturdy. Hazard Bomb is a lovely upgrade to have, however, players should note that this is one of the only upgrades that will make a players Special actually harm the player. Your Dash-Strike pierces foes and deals +900% damage to Armor. Essentially the Sniper Shot is like a guaranteed Critical Attack, though players should note that they will have to attack enemies that are further than 675 distance away. The final upgrade players can get for the Aspect of Lucifer is the Greater Inferno, which makes your special Igneous Eden Hellfire radiate 250% damage in a larger area. Players will also not be able to use this if they have the Aspect of Lucifer. Players should note that they will not be able to use the Flurry Shot if they already have Perfect Shot, Explosive Shot or are using the Aspect of Rama. I would say its more necessary for the Aspect of Guan Yu, but thats the only time I always choose it. If there is no other choice in upgrades, this one tends to be the best. Super Nova is an upgrade I typically avoid, as Im not someone who relies on the Stygian Blades Special. Admittedly, Spread Fire is great against hoards of enemies and I will sometimes take it if Im willing to try my luck at an Anvil of Fates later on, but in most circumstances I get screwed over. Alright. Essentially with Cluster Bomb players will shoot out 5 Bombs using their Special, all at once in spread out pattern. Players will always want to choose this upgrade as it is one of the best, though players should note that they will not be able to combine it with Explosive Fire or Seeking Fire. With Quake Cutter, players will deal 90 damage after using their Special, dealing AoE damage where they land, but this can be extremely useful when against mobs that flood you, essentially being able to completely shatter them if you have enough damage on your Special. A good upgrade, although I typically dont use it. Chain Skewer is most useful for finishing off an enemy or as an opener for damage, however, its not going to be where the majority of your damage comes from. Double Edge can be a useful upgrade for players to use if they are regularly using their Dash-Strike to deal damage. With Exploding Launcher, players will begin dealing 50 damage in an area, dealing AoE damage and being one of the best ways to deal damage with your Special. If you want to read my opinions on the Anvil of Fates I strongly recommend that you check out my post on Artifacts. Players will notice that in the early game they may not be able to successfully locate Daedalus Hammers. Essentially players will gain a charged range attack that deals 50 base damage, though players can Power Shot to deal more damage. Lobber. Your Attack deals +300% damage in an area, but charges slower. It should be noted that Explosive Fire cannot be used if players have Ricochet Fire or Piercing Fire. Bonus Hellfire Blast Damage: (50/63/75/88/100). Essentially, with Rocket Bomb, players will be able to shoot a rocket that deals 80 damage in a straight line. Your Bull Rush instead fires a piercing shot that deals 80 damage. Your Attack is faster and more accurate; gain +6 ammo capacity. It can appear in the first room of a run, as a room-clear reward, or can be purchased from Charon for 200 before the Temple of Styx. There are a few ways a player can receive a Daedalus Hammer in Hades, the first being a typical chamber reward once a player completes the challenge ahead of them. Your Attack has more range and deals +40% damage to distant foes. Blitz Disc moves through enemies, dealing rapid damage before returning to you. I personally love Quake Cutter, though admittedly it can feel a bit hit and miss. Naeglings Board moveset deals higher damage than usual, and you can load your Cast into your Bull Rush to turn it into an upgraded Dragon Rush. I strongly recommend always taking Rending Claws as it will Maim enemies so they take 25% more damage and will move 30% slower. That wraps up our Hades weapons guide. I have to admit, this can be a good amount of damage, especially if players are using Boons to get their Special Damage up, though as much as I use the Eternal Spears Special quite a bit more than I use the Special of other Weapons, I prefer to deal more damage using my regular attacks. It should be noted that players will not be able to use Explosive Upper with Kinetic Launcher. Players should note that Dread Flight will not work with Aspect of Zeus and will not work with Chaos Aspects multi-shield Special, though if players are using Chaos Aspect, they will still be able to use it for the normal Special. Piercing Fire is as the name suggests, players will be able to pierce through enemies, dealing 50% damage to Armour. [Hades] [Easy Conquer!] I personally dont use Long Knuckle often, but I cant deny that if theres nothing else worth it, I generally take it. You devs have access to the stats, I DARE YOU TO RELEASE STATISTICS OF CLEARS BY WEAPON. Sniper Shot allows players to deal 200% damage to all distant foes, being one of the strongest upgrades players can access when using the Heart-Seeking Bow. You'll have to become well-versed in manually reloading your weapon at the right moment, but after that - and with some good upgrades - not much can withstand Exagryph. Your Special is replaced with a rocket that deals 80 base damage. Triple Shot can be an extremely useful upgrade to have as it will essentially make it so every Attack will shoot in a V formation. For 8s after absorbing your Specials blast, deal bonus damage (+15/30/45/60/75%), After manually reloading, your next shot deals bonus damage (+50/75/100/125/150). In my opinion, Greater Consecration is one of the best ways to protect a player from taking too much damage as in the Holy Excalibur aura, players take less damage, even without the slow. 2023 Gamer Network Limited, Gateway House, 28 The Quadrant, Richmond, Surrey, TW9 1DN, United Kingdom, registered under company number 03882481. Realistically, this is great damage output, though it can be difficult to control and a bit unreliable due to the space between the lasers. Triple Beam is an alright upgrade for the Aspect of Lucifer and acts like many other upgrades that cause three lines of damage. Your Attack deals +1 damage for each uninterrupted hit to a foe. Flaring Spin is undeniably a good upgrade to have as it will ensure that a player is Sturdy while charging up their Spin Attack, essentially meaning that a player cannot be interrupted from their Spin Attack and will also have some extra Defense. Otherwise, its just a bit of a waste, even with a 250% base damage boost. Players will be able to rely on the Special to remove the Armour off of all enemies, especially if players are using the Aspect that causes all Special attacks to target the last hit enemy. Though this isnt technically an increase of damage, it does mean that players will be able to deal the most damage faster and for a bit longer than usual. Increases Nova damage. While this is true, its not a big deal, as there are other ways to make the aura larger. Much like many of the other upgrades, the damage dealt by Extending Jab is going to be additive, though it is extremely useful, especially for those who arent interested in a tank and spank. It should be noted that players cannot combine Flying Cutter with Rush Kick or Kinetic Launcher. Varatha's charge-up Spin Attack is what you should construct your build around in every Varatha run. Coronacht is probably the weapon I've had most success with in Hades. Players should note that Hazard Bomb cannot be combined with Rocket Bomb, Cluster Bomb or Triple Bomb and players will not be able to use it if they have the Aspect of Lucifer. Your Igneus Eden Attack fires 3 beams in a spread pattern (Aspect of Lucifer). Johnny is also a sound designer/composer, recently becoming interested in video game soundtracks, and is a big animal enthusiast. But, like the weapons themselves, these Aspects must be unlocked by spending Titan Blood - a rare resource you obtain only by completing boss battles during your runs. Hold Special to charge your throw for up to +200% damage. Ammo drop time: (10/8/6.67/6.15/5s). Hazard Bomb can be a struggle to use if players are running the Aspect of Eris, as they will be required to stand in the damage of the Hazard Bomb in order to deal more damage with their basic attacks. It should be noted that players cannot use Eternal Chamber with Concentrated Beam. These upgrades don't persist between runs, but they are extremely powerful bonuses that you should prioritise finding throughout each run. Your Special hits a wider area and deals +20% damage. It should be noted that some upgrades will not be available to a player if they are using certain Aspects with the Twin Fists: With Breaching Gross players will upgrade their Dash-Strike will pierce foes and will be able to deal 900% damage to Armour. The best thing about the Hoarding Slash is it both affects the regular attack of a player as well as the Dash-Strike, meaning that players will be dealing bonus damage for almost all of their attacks. 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