When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Dawnbreaker is a Daedric artifact which makes it super cool and super rare. All rights reserved. Let immersive animation overwrite XP32 animations. XP32, if you use MCM. Shield on back is disabled by default. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. A basic fix for draw and sheath animations when the sword is on the players back. Site news (important news will be issued), Comments on your files, images and videos, New images and videos added to your files. Blade of the Pale. For shields I use this. Dawnbreaker is so cool. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. This is a skeleton mod that replaces one and two handed swords position. The powerful weapons will serve you well in battle and strike fear in the hearts of every foe daring to stand in your way. Infuriating to say the least! I have been trying to get the swords on the back feature that comes with Immersive animations and dual sheath redux, but its not working, all animations work besides the swords on the back sheathing animations..idk why, i followed the instructions but it still not work, i tryed installing the mods in different order but the only results i get Skyrim Weapon Positioning - Weapons on Back, Well Placed Quivers Dagger only mesh fixed. The Elder Scrolls V: Skyrim Special Edition. Got this quest done. Have not personally tried it, but it's an option when you install it. They are treated as one handed and worn on the back. BOSS unless disabled via this method. #5. I've tried this mod and the XP32 Maximum extended, both do the animation but not the placement. We ask that you please take a minute to read through the rules and check out the resources provided before creating a post, especially if you are new here. The elegant, powerful, and open-source mod manager, Download and manage all your collections within Vortex, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. I was talking about the skeleton, not animations. Drawing a sword from your back is comical to watch. Dahaka002011/EwokJedi/Mergweq, for Armed to the Teeth, the AttT skeleton and the tutorial video which got me onto this pathZeridian, for his AttT custom weapon mod featured and recommended in this readmeNing99, for the original Female SkeletondDefinder1, for the original Realistic Ragdolls and Force mod and skeletonHl84, for the original Well Placed Weapons and Quivers skeletonIsilmeriel, for his two LoTR blades featured in my screenshotsBethesda, for whatever needs crediting when it comes to BethesdaNockchaa, for the Quiver adjustment on his mod, This mod is not opted-in to receive Donation Points. !" someone shouts in my ear. And if I want swords on back for all NPCs I have to edit all four skeletons (male and male beast, female and female beast) in NifSkope . :). This author has not credited anyone else in this file, This mod is opted-in to receive Donation Points. Install hundreds of mods with the click of a button. thanks.unfortunately I keep getting errors with that mod. If you want to enable it, Scabbard straps on weapons equipped on the. The powerful open-source mod manager from Nexus Mods. Cookie Notice . Share Permissions and credits What is this: This "'mod" fixes the draw and sheath animations for the sword in first person and on horse back when you have it placed on your back. Install hundreds of mods with the click of a button. Look at the DSR File Section or the Immersive Weapon File Section to get them. Originally posted by fauxpas: Use the skeleton replacer, but unless SKEE has been updated you'll need to stick with the old one and only install the sword on back option. Do I need a special shield+sword animation in order to get this working? We are Reddit's primary hub for all things modding, from troubleshooting for beginners to creation of mods by experts. Puts your shield on your back. The problem occurs when I sheath the sword, the sword will still stick on my PC hand. Use the skeleton replacer, but unless SKEE has been updated you'll need to stick with the old one and only install the sword on back option. You need to install XPMSE skeleton for that. All rights reserved. Credit Bethesda and this page with the fix. Legendary Dawnbreaker. My mods for animations and weapons/shields shown on back: Nemesis, Nemesis PCEA, XPMSSE, Smooth Running Animations, EVG Animation Variance, Better Jumpgin SE, All Geared Up Derivative, 360 Movement Behavior, Weapons on Back and Extra Drawing Animations. Some assets in this file belong to other authors. I was wondering if there are any mods that put your one-handed sword across the back. Scan this QR code to download the app now. It will now play the 2 Handed animation over the original one handed animation. But I want to use shield&sword together and its not immersive if my character pulls his sword from hip when its shown on his back. Makes equipped left hand weapons and both staves visible on the player or NPCs. In MCM uncheck shield animation option. Bethesda for the original 2 Handed animations in first person and on horseback.Plus the the people who did this on the original skyrim: TixIssence and zGRD. We ask that you please take a minute to read through the rules and check out the resources provided before creating a post, especially if you are new here. You will get the right animation with 1h sword, and the right animation with mace/axe + shield. Workaround for clenched hand when shield on back is enabled. Lol, at least if someone deletes the help guidelines we know they at least glanced at them. Skyrim - Top 10 Best IMMERSION Mods (PC, XBOX) Sinitar Gaming 90K subscribers 335K views 5 years ago Welcome folks! The elegant, powerful, and open-source mod manager, Download and manage all your collections within Vortex, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. This author has not provided any additional notes regarding file permissions, This mod is opted-in to receive Donation Points. You should be ready to play. It's caused by the XP32 Skeleton. 1. angelSKYSE 3 yr. ago. There is a mod that adds Geralt's swords from the Witcher. This mod adds a couple of new weapons to the game, as well as a staff, which can be obtained by completing a quest which adapts to the lore of the game. Copyright 2023 Black Tree Gaming Ltd. All rights reserved. I can even select the new weapon positions in the MCM menu for 2 Draw and Weapons Styles, but my character always does the vanilla draw. B. Blade of Falkreath. New comments cannot be posted and votes cannot be cast, Welcome to /r/SkyrimMods! All rights reserved. If it bothers you, setClenchedHandWorkaround=true. /*# sourceMappingURL=https://www.redditstatic.com/desktop2x/chunkCSS/TopicLinksContainer.3b33fc17a17cec1345d4_.css.map*/. mcmaz1ng 4 yr. ago I was able to find it. Geno__Breaker 3 yr. ago. Added Nockchaa 1HD Weaps Quiver skeleton compatibility as an optional file, by request. Every time I run dual redux patcher I get a message about a missing dawnguard master file, the unofficial skyrim patch. New comments cannot be posted and votes cannot be cast, Welcome to /r/SkyrimMods! When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Please do so. Swords on back, daggers on hip/lower back. Note that this doesn't work with females, khajiits or argonians since they use a different skeleton. Press question mark to learn the rest of the keyboard shortcuts. As the title says, I'm using XP32.specifically XP32 Maximum Skeleton-XPMS- XPMS 1.94. Works with any weapon. Adds an additional Dagger position which places it on your right boot, where a dagger should be, depending on how you use it. mcmaz1ng 4 yr. ago I will check rn. 15 Apr 2023 19:14:57 By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Hey guys! Examples: To make maces show up only on the player, remove the 'NPC' flag: [Mace] Flags=Player The powerful open-source mod manager from Nexus Mods. Delta 1038 Jul 2, 2014 @ 9:31am . Animations aren't theissue, dragonvale. In this case, I just dont know. I've tried different combinations of these with no success. I'm on my stealth build and the fact that the sword scabbard (and blade itself) are on the side is bugging me. Only for PC and followers, but works well enough IME. Welcome to /r/SkyrimMods! This makes most sense with shield on back enabled but it will work regardless. Privacy Policy. Copyright 2023 Robin Scott. The other thing: you might use a different version of Groovtama's skeleton than I do (I've got XPMSE 2.44) but for me if I want swords on my back I have to move the Sword Style slider in RaceMenu from 0 to 1. Log in to view your list of favourite games. Recommended Mods Immersive Animations - Animations to go with this mod. 4. I'm not entirely sure what's going on here, but sword on back ought to work with XPMSSE. By default all weapon options are set to show on the player and NPCs. The powerful open-source mod manager from Nexus Mods. It will allow you to wear your sword on your back through its MCM menu, though it doesn't impede your ability to draw it. Each weapon type (Sword, Axe, Mace, Dagger and Staff) can be configured separately with a combination of flags. Apologies I cant check right now, not near my Xbox but its something along the lines of wob skeleton I think. https://www.nexusmods.com/skyrimspecialedition/mods/1988? Create an account to follow your favorite communities and start taking part in conversations. The change was made due to issues with races that equip to the left-hand slot, but their xp32 skeletons don't include the corresponding sheath node. Obviously not compatible with other dual sheath mods. SmooshieBanana. Have not personally tried it, but it's an option when you install it. All rights reserved. You have to download immersive animation and select draw shield + 1 handed sword , then if u want to double animation wield, select dagger and axe. We ask that you please take a minute to read through the rules and check out the resources provided before creating a post, especially if you are new here. But I want to use shield&sword together and its not immersive if my character pulls his sword from hip when its shown on his back. Espaol - Latinoamrica (Spanish - Latin America). This step by step guide is obviously not set in stone, you can choose the options you want. Sword Stats. :), Press J to jump to the feed. Sword stuck on hand after sheathing So, I'm using XP32 and ecotone dual sheath for putting the sword on the back. WIP. Added option to disable all scabbards. Or just {Weapons on back} 1. Archived post. New comments cannot be posted and votes cannot be cast. Hope this helps. ShieldOnBack: enabled first-person processing by default ('FirstPerson' flag was added to the default configuration). Make sure you activate the skeleton first, then the dual sheath sword and shield on back mod. Welcome to another video,I wanted to get this information out as quick as possible,I know a ton of you who wanted the Weapons on Back mod (WOB) returned and . XP32 Maximum Skeleton Special Extended - XPMSSE. We are Reddit's primary hub for all things modding, from troubleshooting for beginners to creation of mods by experts. :), Press J to jump to the feed. Fixed NMM installation issue. If that turns out to not be it let me know and Ill edit this later tonight, I had it in my load order. The powerful open-source mod manager from Nexus Mods. https://www.nexusmods.com/skyrimspecialedition/mods/17230. Also contains optional vertical weap. Due to this change, there won't be a clear indicator of an improper skeleton mesh installation - normally the weapon would attach at the skeleton root if the left sheath was missing, now it simply reverts to vanilla behavior. Previously it would appear in the sheath for a single frame, then move to the hand. Manually extract to \Data or install with your preferred mod manager. Do not upload to Xbox1, PS4 or other sites with out talking to me first. They are treated as one handed and worn on the back. Install hundreds of mods with the click of a button. - With Animations.No Requirements. Press question mark to learn the rest of the keyboard shortcuts. Its late 2011 release has gone down in history as one of the most legendary events in gaming, with millions of players all over the. Several functions may not work. Adds an additional Dagger position which places it on your right boot, where a dagger should be, depending on how you use it. Weapons On Back - Swords Skyrim SE Xbox One/PC Mods Kurtwillgame 8.16K subscribers Subscribe 14K views 2 years ago Weapons On Back - Swords BY SLATERMAN Show more Show more The Elder Scrolls.