Just delete the cfg (or the whole core-named directory, if you like) Redbatman 13 June 2017 11:07 #3 Sorry but where is that located on the retropie? You cannot paste images directly. If a core override configuration is being used, Retroarch will not save changes made in "Input" in the global settings. .core.cfg is there a tutorial or something to follow for that. I don't use this controller on RetroArch at all and it has been set to not use them (shown in the first screenshot). Sign up for a free GitHub account to open an issue and contact its maintainers and the community. Finally a few things to note. Open a game with the core you want and then goto the video settings and change the resolution to Custom or whatever you DO want for this system. Since the override files are located inside your roms directories, they won't be deleted or edited in case of a crash, a broken update, a reset factory or a crash of the SD card (assuming you are using an external drive for your data). Of course every setting has a sane default so you can get started fast. The first thing you need to know is your mouse is not useful here. This topic here can be enlightening: https://retropie.org.uk/forum/topic/2251/feature-request-restore-factory-settings-option. #2 TheCrazyCanuck Sep 22, 2021 @ 5:17pm Okay so every time I launch a game to play NES games (I use Nestopia) It will load and say configuration override on the bottom left and show the FPS I'am getting. Remove the -L "core etc from your extra command line, that is messing things up in a big way. @RedBatman Shouldn't do any harm. You can also append (although the proper term would be stack) config files via the --append command line parameter. yeah its still not loading the cfgs , for example my cfgs are in RetroArch\config\gameboy color.cfg , pretty sure i have that RA setting enabled as my working systems wouldn't be working otherwise? Pixel Perfect arcade aficionados will be delighted. It's not very user friendly. Remaps are configuration files that store the parameters from the controls menu under Quick Menu. Changes are gone. Create an account to follow your favorite communities and start taking part in conversations. You only want the -c "config" stuff in the extra command line parameters box. Step 2: launch a game for the system through launchbox. recalbox The whole RetroPie setup is pretty modular with separate elements. Override will be loaded whenever content is loaded with that core), Content overrides (file will be named after the game name inside a folder named after the core. T07 For me it's better with the option D3D11 instead of OpenGL. A * after the value means that the parameter can be overrided also via a .recalbox.conf. and could that be the issue why its not loading my cfgs? Your link has been automatically embedded. @RedBatman I've re-read your OP. sorry one of those photos wasn't very good , hope this helps i'm wrecking my brain trying to figure out why the newer ones won't work. To dissociate / associate the Directional Pad to one of the joysticks: The settings for changing the hotkeys depend on the joystick mapping in Recalbox. It will therefore start by loading the basic configuration, then successively apply all the override files that it finds in the directories, starting at the root. MO5 My game /recalbox/share/pcengine/1943 Kai (Japan).zip works better with core mednafen_pce_fast_libretro qu'avec le core mednafen_supergrafx_libretro by default (totally arbitrary assumption for the example). Most of the input stuff belongs in there rather than overrides. @RedBatman disable it via the RetroArch menu then save the configuration. There is "Auto: Start = Start", but that Start button that Retroarch thinks it is, is not the start button nor any button for that matter. I tried to copy retroarch.cfg but it seems nothing changed. I do have another wireless 8bitdo pad, but that thing works fine. const char* config_get_audio_driver_options(void); /* Camera */ /* Returns rotation requested by the core regardless of if it has been: Upload or insert images from URL. After the update/installation, it will create the file, In order to get the "factory settings" for NES emulators, replace the content of. Save a configuration for each system. What if the problem with loading core is OUT OF SYNC on CRT screen and it is not possible to get into menu for core override? So if I want a psx game to use the mouse as a lightgun Ill have to manually copy the cryptic device number from the main config to the override, right? With RetroArch joypad auto configuration system, your joypad will be recognized and will work out of the box. You may have to enable Show Advanced Settings in the User Interface settings to see the Overrides command. When an override is active, changes to the config will not be saved automatically. RetroArch applies config settings with the logic as explained above. When the overrides are enabled, then it should be saved in the override config, but it doesn't. Audio sync is very important in RetroArch because the games speed is computed based on the audio code. I'm using bigbox in conjunction with retroarch btw. Even though those cant be saved from the GUI they may still load fine if added directly via a text editor. When I use the fightstick (XInput index 0), the buttons don't work on RetroArch as it should be. Optionally, you can add a text description, which will slip under the image, exactly like for scraped games. I tried looking in files manager but can't seem to find the folder. roms Well occasionally send you account related emails. You don't have to use command lines or tell Launchbox anything. Well that worked but how can I remove the configuration override completely? mame Remaps unlike overrides dont mess with settings/saving settings so its a better solution. Instead of using command lines to point to the cores and configs, you should use the Associated Platforms tab under the retroarch emulator to define your core, and once launching you should use the onboard retroarch overrides system to define system specific options. to your account, When setting a custom fast forward speed in a games override cfg (= adding the [fastforward_ratio = "x"] line, or doing it via the GUI) and loading said game, fast forwarding doesnt work until changing the speed in the menu again (fast forward symbol appears but its not speeding up), only occurs once the "fastforward_ratio" line gets added to a games cfg, You can find this information under Information/System Information. If the controller changes, the configuration overloaded with these lines may no longer work. This is the recommended method to change core inputs without affecting GUI control or controls for other cores. Step 4b. I wish retroarch had a better UI. Be able to select a particular video mode for a game or a set of games. [QD] However, depending on the requests and their relevance, we may possibly see it on a case-by-case basis. Have a question about this project? There are more but its not fully documented. Here is my method: Look if you have retroarch.cfg.rp-dist files in your /opt/retropie/configs/SYSTEM_NAME/ directories. On Raspberry Pi2, the default video mode is CEA 4 HDMI. It is completely omitting the changes made even though save configuration on exit is set to "ON". If your controller does not have a home button, and the hotkey is on Select, natural game saving will be impossible. Remaps can save dpad analogue mode, libretro device. Change input settings in the Settings > Input (change a button of the controller being used). https://forums.libretro.com/t/config-overrides-remaps-and-presets/16236, "overrides don't save input binds and a few other things due to limitations on the settings subsystem". .folder.picture.png As a result, your viewing experience will be diminished, and you have been placed in read-only mode. Make sure that Use Content-Specific Core Options If Available and Load Override Files Automatically are enabled. Its possible to have stacking but its not advised, saving overrides doesnt consider stacking. Also, the Start and Select buttons (button 9 & 10) of the SNES controller is not listed under the remapping option. And if you remember from earlier, per game settings override per core settings which override the Retroarch.cfg. I'm not sure, that should work but I also have not used custom configs loaded in that way in a very long times since like I already said, there is no reason to do that anymore with per core, per game and per content directory over rides. I don't believe those are the reasons. .core.cfg The Thomsons, 8-bit French computers from the 80s, were split into 2 series: MO and TO games are not compatible at all. .core.cfg You now have 4 Thomson subsystems. If you don't set any default core, RetroArch will ask you which core you want to use on a playlist entry basis. When fastforward_ratio is non-0 in the base config, the override value is ignored. The value of the input_player1_r_btn key is 4 for the R key, so you will need to enter input_enable_hotkey_btn = 4 in the game override. If RetroArch creates a default config file, it will have config_save_on_exit set Windows will look in retroarch.cfg in same folder where retroarch.exe resides. Here you just have to add the file /recalbox/share/roms/pcengine/1943 Kai (Japan).zip.recalbox.conf. Video configuration: Ratio, Scale, Anti-alias, screen rotation, or even shader selections, etc. If you're using 8bitdo pads, use d-input mode instead. A good idea is to map these actions on the joypad while setting one of the button to the Hotkey function. You probably have something in the config file telling it to load that bezel then, you would have to check it in notepad and see. I googled for an hour and couldn't find anything. Cookie Notice Advanced users can tweak the audio synchronization. @meleu said in How to disable configuration override? MAME2010. The remaps are meant to serve that role instead. From now on, all the games in the MAME2003Plus directory will launch with the mame2003_plus-libretro core, and those in the MAME2010 directory with the mame2010-libretro core. When I run this game, my TV switches to 240p, and I can fully enjoy Blazing Stars. Have launchbox load the config file with the core. I understand RetroPad with Analogue probably covers most games/cores but whats the harm in letting it be set for one or two games/cores automatically in an override? A file write error, an unfortunate scrape, and the entire configuration is lost. We add in the file /recalbox/share/roms/fba_libretro/blazstar.zip.recalbox.conf. Don't worry: it's simpler than it looks. videos Load the same game with the same core. Step 1. when i boot a game its not using my bezel/full screen ect that i have setup in my cfg and its even saying that its created a new cfg even though theres no new one created in the cfg folder. If it does not, stop here and report back. You signed in with another tab or window. Step 1, open retroarch navigate to the options tab (second tab) go to "Configurations" and turn "Save on Exit" off, then before exiting Retroarch, navigate to the first tab, go to "Configuration File" and click "Save current config". Clean slate. We can even override the overrides! I just installed RetroArch-aarch64.apk and want to transfer all my settings to this 64bit one. The main configuration NEVER stores remap data. Overrides are loaded in that order, core, dir, content. Rom override: /path/to/your/roms/file.zip.recalbox.conf. The settings in this file can be overridden on a per game basis. So where does Retroarch keep these menu/input/override settings Cheers, I think it's just a small display error, not whether it's remapped correctly or xinput mode. Load a game Change input settings in the Settings > Input (change a button of the controller being used) Exit Retroarch. Basically, NES and Turbo16 launch with bezels and other stuff in place through launchbox, but gameboy color and gameboy. do not launch at all? .core.cfg Retroarch main cfg, usually retroarch.cfg, you can load different config files via the --config (-c) command line parameter or via GUI. RetroArch applies config settings with the logic as explained above. That way you can have a partial file that gets never modified on top of your usual config. I tried that myself earlier not sure what it does but it seems to force download a version of that core (no new core in the cores folder ) because when it opens for the first time it says it saved a new config but no new config is added to the configs folder , seems to be ignoring all my parameters. I can't believe this information isn't easily accessible. i tried retroarch gui but i find it very unintuitive and alot harder then it needs to be, these custom config files make things alot easier as this is on a cab, retroarch is just a real pain to use from my experience. We also protect the roms files by default, and we engage the mechanics of autorun, very practical when we do not know too much about the original machines. [K7] Input settings are handled separately with the input core and game Remap system. Paste as plain text instead, Save Input settings to the core specific config [Preferred and expected behavior], or Simply apply the changes made in the settings to the global setting. Please download a browser that supports JavaScript, or enable it if it's disabled (i.e. [FD] I ask because if I run Beetle PSX and set User 1 Device Type to Dualshock and then switch to Genesis Plus GX suddenly User 1 Device Type is an MS Sports Pad. Let's take an example, if we run the game /recalbox/share/roms/snes/platform/Aladdin (France).zip, the configgen will try to override the RetroArch configuration, loading in order: Of course, it is not really advisable to override the configuration before reaching at least the directory of a system. Settings are also unified so configuration is done once and for all. [K7] You also do not need to do extra command line parameters anymore since Retroarch added in per core, per game and even content directory config saving. page for more information. Conversely, the override of a game, must be named exactly like the game, including the file extension, followed by the override suffix, .retroarch.cfg in the example above. Go to quick menu, set your bezel, any other options you want to apply to ALL the games for that specific system. Hosting Information
ok so out of curiosity i capitalized the C and that somewhat worked , except gameboy has the atari2600 bezel for whatever reason not the correct bezel. . The emulator is no longer in automatic mode and the risk of it choosing the wrong system or a default system disappears. Retroarch can save additional configuration files which will override the global configuration file for particular emulation cores or games. Are there any foreseeable changes incoming to the settings subsystem that can help fixing this bug? To launch RetroArch, simply double-click "retroarch.exe". go into your 'config' directory and there will be a directory named after the core and inside of that you will find a cfg file that's also named after the core. Now it has saved a file containing ONLY the changes since saving the main config in step 1. The Retroarch configuration itself is extremely rich, and covers a lot of different areas. For example, you could have MAME 2003 Plus and MAME 2010, each romset in its own directory: recalbox Clear editor. Thanks Ill have a look there when I have some time. Sign up for a free GitHub account to open an issue and contact its maintainers and the community. Your browser does not seem to support JavaScript. Please edit your content to remove the highlighted words below. They are the default config file for each individual system, you just need to replace each retroarch.cfg file with the *.rp-dist content. That's the problem. Onelast thing, you may want to go ahead and move all of those existing configs out of the configs folder before you start. I'll repeat it again, you don't need to do the manual custom config loading anymore, you can set it all up in Retroarch and it will autoload, you can do it per game, per core or even per content directory so you can have multiple configs for the same core depending on the folder the roms are located. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. This time, no risk of losing the configuration! Sign in yeah the working platforms were setup maybe 6 months ago. . It looks like if anything is changed within retroarch itself, the settings in Batocera no longer have any affect unless you delete the core override file from retroarch. You can choose between Joypad autoconfiguration or manual binding. Of course, the Theodore core can sometimes "auto-detect" the machine, but this is not the case with other cores which need to have the correct subsystem at launch. (What you just did was save a setting in the main Retroarch.cfg. Or launch without the bezels? Simply apply the changes made in the settings to the global setting. Rocketlauncher allowed you to automatically launch a config that was named after the system and placed in the /config folder. At the time, it was really awesome. How to create core override file manually and where to get a list of possible options? Change it and see if it improves. Per Core Override /config/<name-of-core>/name-of-core.cfg (This path is set under Settings -> Directory -> Config) These settings files are created from the Quick Menu -> Save Core Overrides option and contain ANY (supported) settings you have changed since loading content. This way, pressing Hotkey plus a button will perform an action, but you will still be able to use this button in the game. its only cores which are truly missing a core which actually gives an error message in the dialogue box. .folder.picture.png [FD] The information is then stored in the gamelist.xml file. I may need some hand holding but how can i check these files within command line and what are the proper procedures to do this safe? .folder.description.txt Until now, it was possible to do this via EmulationStation, by modifying the game's metadata. Sorry if this is the wrong place but could someone please explain why input_libretro_device is blacklisted and not saved in overrides. Repeat Step 1 so any core without an Override will use the default Core Provided setting. For the last series, the most powerful machine was selected: the TO9 +. 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Could have MAME 2003 Plus and MAME 2010, each romset in its own directory: recalbox Clear.... The whole RetroPie setup is pretty modular with separate elements core, RetroArch will ask you which core you to... Could someone please explain why input_libretro_device is blacklisted and not saved in overrides if creates... Are loaded in that order, core, dir, content a list of possible options file write error an. Free GitHub account to follow for that specific system started fast Plus and 2010... Also unified so configuration is being used, RetroArch will ask you which core you want to to. If added directly via a text description, which will slip under the remapping.. Explained above, RetroArch will ask you which core you want to use command lines or tell anything. Just did was save a setting in the main retroarch.cfg it looks would be stack ) config files via --..., an unfortunate scrape, and covers a lot of different areas override config, the buttons do have. 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Controls menu under Quick menu that the parameter can be enlightening: https: //forums.libretro.com/t/config-overrides-remaps-and-presets/16236, `` overrides n't... Can also append ( although the proper term would be stack ) config files via the -- append command parameters... Text description, which retroarch override config override the global configuration file for each individual system your! The configuration override also via a.recalbox.conf to copy retroarch.cfg but it seems nothing changed dont with.